UI Strings
The built-in renderer uses these ui.* keys for buttons, menus, headings, status messages, credits, and time labels. Add a key to a locale file when you want to translate or replace its English default.
Placeholders in curly braces are replaced while the game runs. Keep the same placeholder in a translation.
| Key | English default |
|---|---|
ui.continue |
Continue |
ui.end_dialogue |
End Dialogue |
ui.inventory |
Inventory |
ui.journal |
Journal |
ui.map |
Map |
ui.save_load |
Save/Load |
ui.settings |
Settings |
ui.credits |
Credits |
ui.made_with_doodle_engine |
Made with Doodle Engine |
ui.save |
Save |
ui.load |
Load |
ui.new_game |
New Game |
ui.start_game |
Start game |
ui.resume |
Resume |
ui.no_companions |
No companions |
ui.narrator |
Narrator |
ui.notes |
Notes |
ui.characters |
Characters |
ui.party |
Party |
ui.party_members |
Party members |
ui.previous_character |
Previous |
ui.next_character |
Next |
ui.create_player |
Create your character |
ui.player_name |
Name |
ui.player_title |
Title |
ui.player_biography |
Biography |
ui.player_name_placeholder |
Enter your character’s name |
ui.player_title_placeholder |
Optional: e.g. Warden of the North Road |
ui.player_biography_placeholder |
Optional: background, personality, and goals |
ui.begin_adventure |
Begin adventure |
ui.resources |
Resources |
ui.no_items |
No items |
ui.location_banner |
Location Banner |
ui.close |
Close |
ui.paused |
Paused |
ui.quit_to_title |
Quit to Title |
ui.active_quests |
Active Quests |
ui.completed_quests |
Completed Quests |
ui.no_active_quests |
No active quests |
ui.track_quest |
Track quest |
ui.stop_tracking_quest |
Stop tracking |
ui.entries |
Entries |
ui.no_entries |
No entries yet |
ui.audio |
Audio |
ui.language |
Language |
ui.volume_master |
Master |
ui.volume_music |
Music |
ui.volume_sound |
Sound Effects |
ui.volume_voice |
Voice |
ui.volume_ui |
UI Sounds |
ui.back |
Back |
ui.saved |
Saved! |
ui.loaded |
Loaded! |
ui.new_save |
New Save |
ui.quick_save |
Quick Save |
ui.autosave |
Autosave |
ui.no_saves |
No saves yet |
ui.delete |
Delete |
ui.skip |
Skip |
ui.skip_splash |
Skip splash screen |
ui.idle_hint |
What do you do next? |
ui.menu |
Menu |
ui.return_to_game |
Return to game |
ui.add_note |
Add Note |
ui.new_note |
New Note |
ui.your_notes |
Your Notes |
ui.note_title |
Title |
ui.note_text |
Write a note… |
ui.no_notes |
No notes yet |
ui.loading |
Loading… |
ui.loading_game_assets |
Loading game assets… |
ui.ready |
Ready! |
ui.error_loading_assets |
Error loading assets |
ui.travel_to |
Travel to {destination}? |
ui.travel_time_one |
The journey will take 1 hour. |
ui.travel_time |
The journey will take {hours} hours. |
ui.arrive |
Arrive: Day {day}, {time} |
ui.travel |
Travel |
ui.cancel |
Cancel |
ui.day |
Day {day} |
ui.time_dawn |
Dawn |
ui.time_morning |
Morning |
ui.time_midday |
Midday |
ui.time_afternoon |
Afternoon |
ui.time_evening |
Evening |
ui.time_dusk |
Dusk |
ui.time_night |
Night |
See Localization for locale files, @key references, and language switching.