Installation
There are two ways to create and work on a Doodle Engine game, and both produce the same kind of project:
- Doodle Studio is the desktop editor. Install it when you want to work in Visual mode or Source mode and test dialogue inside the app.
- The command line creates and runs projects from a terminal, and you edit the files in your own code editor.
You can set up either one now and add the other later. Both work on the same project folder. If you are not sure which suits you, read Studio or CLI? first.
Doodle Studio setup
Section titled “Doodle Studio setup”- Download the installer for your operating system from the latest Doodle Studio release: the
.exeinstaller on Windows, or the.dmgon macOS. - On Windows, run the installer, then launch Doodle Studio from the Start menu or desktop shortcut. On macOS, open the
.dmgand drag Doodle Studio into the Applications folder, then launch it from Applications.
Studio can create and edit projects on its own. Preview and Build use the project’s Node.js packages, so install Node.js 24 or newer before using those actions.
Command-line setup
Section titled “Command-line setup”Install Node.js 24 or newer. Node.js includes npm, which runs the Doodle Engine project commands. Yarn and pnpm also work if you already use one of them.
You also need a text editor. Any editor can work with Doodle Engine files. VS Code can also use the Doodle Engine extension for dialogue syntax highlighting and suggestions.
Open a terminal and check that Node.js and npm are available:
node --versionnpm --versionBoth commands should print a version number. If the terminal cannot find either command, close and reopen it after installing Node.js.
Create your first project
Section titled “Create your first project”Continue with Your First Game. It creates the same starter project in Doodle Studio or from the terminal, then explains how that project works before the documentation separates into editor-specific workflows.